Info L4D
Posté le 4 mai 2009 à 14:36:29 par Cleaner
|
|
Weapon Statistics
- Pistols
- Damage:
- Base: 36 Damage
- Point Blank: 35 Damage
- Smoker Range: 22 Damage (66 ft)
- Long Range: 13 Damage
- Friendly Fire: 0/1/6/35 Damage, 1 in Versus
- Penetration:
- Walls: Normal (1 feet)
- Infecteds: Normal (2/bullet)
- Single Pistol:
- Rate of Fire: 300 rounds/min (3s per clip)
- Reload: 2s
- DPS: 175 damage/s, 105 sustained
- Dual Pistols:
- Rate of Fire: 600 rounds/min (3s per clip)
- Reload: 2.8s
- DPS: 350 damage/s, 181 sustained
- Uzi
- Damage:
- Base: 20 Damage
- Point Blank: 19 Damage
- Smoker Range: 15 Damage (66 ft)
- Long Range: 11 Damage
- Friendly Fire: 0/1/3/19 Damage, 1 in Versus
- Penetration:
- Walls: Normal (1 feet)
- Infecteds: Normal (2/bullet)
- Rate of Fire: 960 rounds/min (3.1s per clip)
- Reload: 2.4s
- DPS: 304 damage/s, 172 sustained
- M16
- Damage:
- Base: 33 Damage
- Point Blank: 32 Damage
- Smoker Range: 31 Damage (66ft)
- Long Range: 29 Damage
- Friendly Fire: 0/1/5/32 Damage, 1 in Versus
- Penetration:
- Walls: Extra (1.7 feet)
- Infecteds: Normal (2/bullet)
- Rate of fire: 686 rounds/min (4.4s per clip)
- Reload: 1.8s
- DPS: 366 damage/s, 259 sustained
- Hunting Rifle
- Damage:
- All Ranges: 90 Damage
- Normal Infecteds: Everywhere: Instant Death
- Friendly Fire: 0/3/15/90 Damage, 3 in Versus
- Penetration:
- Walls: Extra (1.7 feet)
- Infecteds: Infinite
- Rate of fire: 225 rounds/min (4s per clip)
- Reload: 3s
- DPS: 338 damage/s, 193 sustained
- Pump-Shotgun (10 pellets per shot)
Auto-Shotgun (12 pellets per shot)
- Damage: (per pellet)
- Base: 25 Damage
- Point Blank: 24 Damage
- Smoker Range: 14 Damage (66 ft)
- Long Range: 7 Damage
- Headshots: No extra damage (except for Witches)
- Friendly Fire: (per pellet) 0/1/4/24 Damage, 1 in Versus
- Penetration:
- Walls: Normal (1 feet)
- Infecteds: Infinite
- Pump-Shotgun:
- Rate of fire: 69 shots/min (7s per clip)
- Reload: 0.5s/shell & +1s when empty
- DPS: 274 damage/s, 175 sustained
- Auto-Shotgun:
- Rate of fire (normal): 120 shots/min (5s per clip)
- Rate of fire (click-spam): 200 shots/min (3s per clip)
- Reload: 0.4s/shell & +1s when empty
- DPS (normal): 576 damage/s, 320 sustained
- DPS (click-spam): 960 damage/s, 411 sustained
- In Versus Tanks take 25% less damage from Auto-Shotguns
- Pipe Bomb
Propane Tank
Oxygen Tank
- Damage:
- Standing over: 21-22 Damage
- 33 feet away: 1 Damage
- Normal Infecteds: Within 33 feet: Instant Death
- DPS Comparison Chart:
Single Pistol
175 damage/s, 105 sustained Pump-Shotgun274 damage/s, 175 sustained Uzi304 damage/s, 172 sustained Dual Pistols350 damage/s, 181 sustained Hunting Rifle338 damage/s, 193 sustained M16366 damage/s, 259 sustained Auto-Shotgun (normal)576 damage/s, 320 sustained Auto-Shotgun (click-spam)960 damage/s, 411 sustained
Infected Statistics
- Normal Infecteds (25/50/67/100 Health, 50 in Versus)
- Hunting Rifle: Everywhere: Instant Death
- Pistols, Uzi, M16 & Shotguns:
- Head: Instant Death
- Other Locations: 100% Damage
- Boomers (50 Health)
Hunters (250 Health)
Smokers (250 Health)
- Head:
- Shotguns: 125% Damage
- Other Weapons: 400% Damage
- Torso: 125% Damage
- Arms: 100% Damage
- Legs: 75% Damage
- Tanks (3000/4000/8000/8000 Health, 6000 in Versus)
- Everywhere:
- Auto-Shotguns: 75% Damage (In Versus only)
- Other Weapons: 100% Damage
- Witches (1000 Health)
- Hunting Rifle:
- Everywhere: 100% Damage
- Head: Stunned for 2 or 4 seconds if shot while crying.
- Other Weapons:
- Head: 100% Damage
- Other: 200%/100%/75%/50% Damage, 100% in Versus
- Shotguns: Point Blank: x5 Damage
- Melee Attacks
- Boomer: 1s/hit, 1/2/5/20 Damage, 4 in Versus (Area of Effect)
- Hunter: 1s/hit, 10/10/20/40 Damage, 6 in Versus (Area of Effect)
- Smoker: 1s/hit, 1/2/5/20 Damage, 4 in Versus (Area of Effect)
- Tank: 2s/hit, 24/24/33/100+ Damage, 24 in Versus (Area of Effect)
- Special Attacks
- Pounce:
- On contact: Up to 25 Damage in Versus (coop?) (Area of Effect Stun)
- Shredding: 5/5/10/15 Damage every 0.55s, 5 in Versus
- x3 damage to incapacitated survivors
- Tongue:
- Dragging: 3 Damage every 1.1s in Versus only
- Immobilized: 10/10/20/30 Damage every 1.1s, 5 in Versus
- +12 damage to incapacitated survivors
- Rock Throw: 24/24/33/100+ Damage, 24 in Versus (Large hitbox)
- Delays
- Rock Throw: 2s/throw, 4s recharge
- Vomit: 30s recharge
- Leap: 1s buildup
- Tongue Miss: 3s recharge
- Tongue Break: 15s recharge
Movement Speed Statistics Original Post by WarKirby
- Survivors
- Running (40+% health): 220
- Running (1-39% health): 150
- Running (1% health): 85
- Walking: 85
- Crouchwalking: 75
- Bunny Hoping: ~270
- Infecteds
- Normal: 250
- Witch: 300
- Witch wounded: 200
- Tank running: 210
- Tank walking: 100
- Hunter running: 250
- Hunter pouncing: 700
- Smoker running: 210
- Boomer running: 175
- Hunter/Smoker/Boomer walking: 85
- Hunter/Smoker/Boomer crouchwalking: 75
- Hunter/Smoker/Boomer on Fire: -20% speed
|
|
| |
|
Moyenne des scores: 0 Votes: 0
|
|
|
|